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Feb
04
2010

Breaking the Ice

Breaking the Ice was successfully launched for the Cultural Olympiad of the Vancouver 2010 Olympics. The installation combines telepresence with game-like 3D interaction, in order to foster a dialogue between Olympic visitors and the distant city of Montreal. The audiences of both locations are excited to have the ability to ‘break the ice’ with their compatriots, and socialize about the Olympic games.

The project was a collaborative effort of many groups at the Society for Arts and Technology [SAT], including industrial designers, production staff, and the PropulseART research team. At the heart of the technology, lies the SPIN Framework, which maintains the distributed 3D state, and renders the graphical interface. The Scenic software system was used for transmission of audio & video signals between both locations using the high-bandwidth CANARIE network.

More information about the project can be found on the SAT’s page for Breaking the Ice, and in the videos below:


An introductory video of Breaking the Ice


Interview with Paul Warne (concept, artistic director)

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